FACTION

Outsmart your foes with Tactical Finesse

Armada's combat doctrine relies on mobility, versatility and stealth, focusing more on direct firepower than indirect artillery. Key features include raiders with anti-air; cloakable metal extractors and fusion reactors; the best radar jammers, including cloakable ones; and efficient single-target-killers like the Starlight and Sharpshooter.

They are somewhat better-suited to an open battlefield than Cortex, possessing a larger mobility advantage with units more specialized in quick and deadly attacks. For attacking entrenched positions, Armada employs powerful EMP weapons to disable defenses and allow a self-sufficient strike force to punch through and wreak havoc.

Their overall strength on land is weighted somewhat towards Vehicles in Tier 2. Their air force is more varied than Cortex, but planes filling simpler roles like fighters and bombers have inferior stats. On defense, Armada is mostly a mirror to Cortex, but their almighty Pulsar turret has no true equal.

Unit of the day

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Archangel

T2
T3
Amphibious
Advanced Amphibious Anti-Air Bot
Metal
520
Energy
5600
Health
1130
Speed
47
Damage
215
Buildpower
0
Weapons
Cannon, 3x MissileLauncher

The Archangel is an advanced anti-air bot equipped with medium-range missiles and a short-range flak cannon.

Keep it at the back of your army to defend against air raids.

It's amphibious and deals a significant amount of damage to most aircraft, but can't shoot while underwater.