Update to this: https://server4.beyondallreason.info/microblog/show/106
After seeing many suggestions from people unhappy about the previous changes (Removal of grace period modoptions), I have decided to take a bit different approach. Instead of removing the options, which actually did not effect in improvement in games quality due to other options still affecting it, I have instead decided to make these gamemodes adapt to the settings better. So now, when you give yourself extra resources, or more time, Scavengers and Raptors will adjust the balance accordingly. If you increase the income multipliers or grace period, more enemies will be sent your way, and the Boss Fight will require more unit variety from you due to buffed resistance gain.