Mapping
GUIDE

Environment Design

What environments we want and how to theme/style

MAPPING QUICK LINKS

Commands used in this guide

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BAR environment design is aiming for terrains with a more realistic look
But always focused on gameplay so players can enjoy viewing their bases, armies, battles and explosions in an optimal way

The maps in BAR are vibrant and fully support the gameplay. This means that all main play areas are clean and elevations and pathing are visualized in a way that is instant readable. At the core you want to be able to see and recognize your units, which need to stand out in every map and location.

Art Syle Positioning

Map Themes

BAR Environments

Rocky Canyons

Lava Wastelands

Lush Greens and Sandy

Alien Crystal Planets

Brown Deserts

Barren Wastelands

Metallic Worlds

Acid / Poisonous Planets

Frozen Tundras / Ice Worlds

Dense Jungles

Some images

Units related to this guide

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