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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Hercules

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Light Air Transport
transport
Metal Cost
74
The amount of metal required to complete construction
Energy Cost
2450
The amount of energy required to complete construction
Buildtime
4120
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
280
Health / Hitpoints of this units determines how tough it is
Sight Range
260
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
198
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
DPS
0
Damage per second on average against default units
Weapon Range
0
This is the maximum range of the weapon(s) of this unit

The Hercules is an airborne transportation unit. It can pick up all T1 land based units and T2, with exception of heavy ones, like Fatboy or Tzar. Use it for unexpected unit drops bypassing your enemy's defense line, but don't forget to scout first for any anti air units. Drop your commander into their bases to D-gun all structures and humiliate your opponents. Can be used for transporting construction towers too, which enables you to move your build power where you currently need it.

Strategy Guides

Hercules
is a possible counter for
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Hercules
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units