Armada
Cortex
Stork
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Light Air Transport
transport
Metal Cost
68
The amount of metal required to complete construction
Energy Cost
2200
The amount of energy required to complete construction
Buildtime
3850
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
265
Health / Hitpoints of this units determines how tough it is
Sight Range
260
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
207
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
DPS
0
Damage per second on average against default units
Weapon Range
0
This is the maximum range of the weapon(s) of this unit
The Stork is a light air transport that can pick up all Tech 1 and Tech 2 land units, except heavy units like the Fatboy or Tzar.
Use it to bypass the enemy's defensive line and to drop unexpected units into their territory.
It can also transport construction turrets, radar towers, and radar jammers. Don't forget to avoid anti-air towers and enemy fighters.
Strategy Guides
Stork
is a possible counter for
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Stork
Build options
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Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.