Armada
Cortex
Pincer
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Light Amphibious Tank
Metal Cost
200
The amount of metal required to complete construction
Energy Cost
2000
The amount of energy required to complete construction
Buildtime
2610
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
1340
Health / Hitpoints of this units determines how tough it is
Sight Range
500
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
180
How far this unit can detect underwater units
Jammer Range
Speed
63
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
Cannon
DPS
77
Damage per second on average against default units
Weapon Range
305
This is the maximum range of the weapon(s) of this unit
The Pincer is a light amphibious tank that can travel on land and underwater.
Use them to invade enemy territory from underwater, or over rough terrain.
It possesses the dual advantages of being able to roll over rough terrain only bots could normally pass, and having a higher-velocity cannon than Medium Tanks that can more easily hit fast units. This gives it an edge vs. most quick units that would be sent to stop them, though they still falter vs. true tanks and static defenses.
Strategy Guides
Pincer
Build options
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Tech Level 3