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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Stout

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Medium Assault Tank
Metal Cost
225
The amount of metal required to complete construction
Energy Cost
2000
The amount of energy required to complete construction
Buildtime
2900
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
1780
Health / Hitpoints of this units determines how tough it is
Sight Range
325
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
76
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
Cannon
DPS
83
Damage per second on average against default units
Weapon Range
350
This is the maximum range of the weapon(s) of this unit

Medium assault tanks form the armored core of T1 vehicle armies. They have very high HP for their cost, combined with solid damage, speed and range, giving them excellent all-around performance. They excel at open field engagements and assaulting lighter defenses equally well.

Combine with Whistlers or Shellshockers for a great front-line push, or use large packs alone for raiding enemy bases.

However, their slower turning speed leaves them vulnerable to a Commander's D-gun attack; Pop-up flame turrets efficiently destroy them; and landmines can punish blind tank pushes. They are very costly to build in large numbers, so supplement them with other forces to deal with certain threats.

Even in T2, these tanks' well-balanced stats can still make them useful.

Strategy Guides

Stout
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3

Armada

Cortex

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