Armada
Cortex


Trapper
Minelayer vehicles have stealth and a mini-radar jammer. This means Minelayers can work safely in radar-covered areas, without being detected. They serve 2 main purposes:
Deploying 3 different types of landmines for defense, and destroying enemy landmines with a short-ranged seismic bolt attack
Minelayers can also lay Dragon's Teeth to block off areas or funnel enemies into landmines, and Perimeter Cameras for vision.
It's a cheap way to secure places where you don't have time to set up proper defenses, like your flanks. Always lay mines away from your opponent's line of sight, and avoid having your own units on the minefield.
Mines & Cameras are cloaked (hidden from sight) and have stealth (hidden from radar) until an enemy moves over one, but require energy to remain cloaked.
Use the Queue Command or Grid Building commands to easily place minefields. Use Grid spacing to cover a large area.
- Light mines instantly kill Grunts / Pawns
- Medium mines are the most cost-effective vs. heavier T1 and early T2 units
- Heavy mines' huge explosion radius can wipe out whole clusters of units
When grid-building mines, use the Build Split command. Hold SPACE to split the work among all selected minelayers (on default keys).
Minelayers can also Repair allied units, but only have 40 buildpower to do so. They cannot assist other construction in progress. Their bolt attack can damage enemies aside from mines, but is very weak and limited to a 90 degree frontal arc.