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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Hornet

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Rapid Assault Gunship
Metal Cost
1250
The amount of metal required to complete construction
Energy Cost
22000
The amount of energy required to complete construction
Buildtime
24000
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
3000
Health / Hitpoints of this units determines how tough it is
Sight Range
624
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
204
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
MissileLauncher
DPS
168
Damage per second on average against default units
Weapon Range
420
This is the maximum range of the weapon(s) of this unit

The Hornet is an extremely fast gunship designed to quickly destroy priority targets while shrugging off even moderate AA. Lacking the AoE damage potential of bombers, the Hornet's niche lies in penetrating enemy lines to swiftly take out critical units and infrastructure, even under Plasma Deflectors, which cannot stop the Hornet's sabot rockets.

Hornets are very effective at swiftly assassinating Commanders, even those under AA cover.

While they lack the sheer base-killing power of the Blizzard or Liche, Hornets perform extremely well in a surgical strike role, and are much better at killing off scattered mobile units. Too expensive to make in numbers without a late-game economy, Hornets are best used sparingly, and with a fighter screen to protect them from enemy air units.

Strategy Guides

Hornet
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units