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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Roughneck

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Gunship
Metal Cost
310
The amount of metal required to complete construction
Energy Cost
6200
The amount of energy required to complete construction
Buildtime
13500
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
1780
Health / Hitpoints of this units determines how tough it is
Sight Range
550
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
161
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
Cannon
DPS
107
Damage per second on average against default units
Weapon Range
380
This is the maximum range of the weapon(s) of this unit

The Roughneck is a rapid-firing gunship. It has decent armor, able to withstand most T1 anti-air defenses. They excel at destroying vulnerable skirmishers and artillery, and focusing down tougher units. In significant numbers, they can easily threaten T3 units.

Their most common use is for defending your base or protecting your teammates within your air territory.

They are not effective at assaulting bases, due to their low speed. For this purpose, use bombers, or Hornets. It has heavier armor but weaker weapons than its Cortex counterpart, the Wasp. Roughnecks' speed and power gives them some use in naval warfare, as well, but beware true naval AA.

Avoid flak, fighters and heavier SAMs at all costs!

Strategy Guides

Roughneck
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

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