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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Ferret

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Pop-Up Anti-Air Missile Battery
cloak
Metal Cost
360
The amount of metal required to complete construction
Energy Cost
5700
The amount of energy required to complete construction
Buildtime
5800
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
1330
Health / Hitpoints of this units determines how tough it is
Sight Range
375
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
0
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
MissileLauncher
DPS
176
Damage per second on average against default units
Weapon Range
840
This is the maximum range of the weapon(s) of this unit

The Ferret is an anti-air missile battery that can easily shoot down most T1 and even some T2 aircraft.

Keep it cloaked to trick your enemy into thinking you don’t have anti-air.

It has more health than the Nettle—especially when popped down. Somewhat more reliable vs. bombers and gunships, it still should not be relied on as a primary defense due to its cost, though its ambush capability gives it unique value in some situations.

If hidden by a radar jammer, cloaked structures leave no radar 'ghost' to give them away once spotted.

Strategy Guides

Ferret
is a possible counter for
Ferret
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units