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Unit Balance Chart
Cortex
Armada
Counterpart
Armada
Cortex
SAM
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Hardened Anti-Air Missile Battery
Metal Cost
315
The amount of metal required to complete construction
Energy Cost
6100
The amount of energy required to complete construction
Buildtime
5240
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
2800
Health / Hitpoints of this units determines how tough it is
Sight Range
375
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
0
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
MissileLauncher
DPS
190
Damage per second on average against default units
Weapon Range
840
This is the maximum range of the weapon(s) of this unit
The SAM is a medium-range anti-air missile battery that can shoot down most Tech 1 aircraft. It's stronger and tougher than an equivalent cost in Thistles, while also boasting a bit more range.
Useful even against Tech 2 units thanks to its reasonable costs and quick build time.
SAMs excel at rapidly killing bombers, and represent a serious threat to gunships. Whereas Thistles are more for denying scout planes and picking off a bomber or two, these are reliable general-purpose AA for defending vs. moderate to heavy air attack.
They lack the range of Eradicators or Screamers, and the AoE of flak.
Strategy Guides
SAM
is a possible counter for
SAM
Build options
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Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.