Armada
Cortex
Keeper
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Plasma Deflector
shield
Metal Cost
3000
The amount of metal required to complete construction
Energy Cost
54000
The amount of energy required to complete construction
Buildtime
55000
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
3550
Health / Hitpoints of this units determines how tough it is
Sight Range
273
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
0
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
Shield
DPS
100
Damage per second on average against default units
Weapon Range
550
This is the maximum range of the weapon(s) of this unit
The Keeper is a shield generator that deflects plasma artillery and can take a lot of damage before going down. However, it drains over half a fusion reactor's worth of output to constantly recharge the shield.
Build a few around your base to protect it from early artillery barrages.
Beware that shields do not deflect other units weaponry such as bombs, lasers, or missiles.
Strategy Guides
Keeper
is a possible counter for
Keeper
Build options
No items found.
Related Guides
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.