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Unit Balance Chart
Cortex
Armada
Counterpart
Armada
Cortex
Oasis
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Mobile Anti-Nuke, Generator, and Radar/Sonar
radar
Metal Cost
1400
The amount of metal required to complete construction
Energy Cost
12000
The amount of energy required to complete construction
Buildtime
20000
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
300
The amount of energy this unit produces
Health
5000
Health / Hitpoints of this units determines how tough it is
Sight Range
1000
How far this unit can see and identify an enemy unit
Radar Range
2950
How far this unit can detect units beyond its sight range
Sonar Range
760
How far this unit can detect underwater units
Jammer Range
Speed
63
Maximum speed on normal terrain
Buildpower
1000
How fast this unit or structure can build or repair
Weapons
StarburstLauncher
DPS
750
Damage per second on average against default units
Weapon Range
72000
This is the maximum range of the weapon(s) of this unit
Support Ships fulfill 3 roles: intel; mobile energy generation; and anti-nuke capability on water.
Each ship makes roughly a third as much as a Fusion Reactor at almost a third of the cost. This allows you to take the bulk of your energy infrastructure with your fleet.
Strategy Guides
Oasis
is a possible counter for
No items found.
Oasis
Build options
No items found.
No items found.
No items found.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.