Armada
Cortex
Buccaneer
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Cruiser
Metal Cost
1000
The amount of metal required to complete construction
Energy Cost
12000
The amount of energy required to complete construction
Buildtime
17000
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
6200
Health / Hitpoints of this units determines how tough it is
Sight Range
600
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
375
How far this unit can detect underwater units
Jammer Range
Speed
54
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
2x BeamLaser, TorpedoLauncher
DPS
532
Damage per second on average against default units
Weapon Range
500
This is the maximum range of the weapon(s) of this unit
Buccaneers are medium assault cruisers, positioned as an upgraded version of Destroyers and a frequent part of any T2 naval group. Wielding both high-intensity lasers for surface targets and depth charges for subs or ships, they are highly flexible combatants.
Quite fast for a T2 ship, they are useful in early T2 sea warfare for outgunning any T1 vessels, and remain a mainstay of fleets thereafter. They are especially good at countering hovercraft.
Cruisers are completely defenseless vs. air units! Keep them covered by Arrow Storms or fighters!
Strategy Guides
Buccaneer
is a possible counter for
Buccaneer
Build options
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Armada
Cortex
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Tech Level 1
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Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.