Armada
Cortex
Orca
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Submarine
Metal Cost
580
The amount of metal required to complete construction
Energy Cost
4000
The amount of energy required to complete construction
Buildtime
7200
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
1060
Health / Hitpoints of this units determines how tough it is
Sight Range
400
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
400
How far this unit can detect underwater units
Jammer Range
Speed
57
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
TorpedoLauncher
DPS
137
Damage per second on average against default units
Weapon Range
500
This is the maximum range of the weapon(s) of this unit
Orca is a stealthy assault submarine. They are equipped with powerful torpedo launchers that can deal some lethal damage to structures and ships within seconds, though they are also very vulnerable due to low health. They are kind of a glass cannon.
Orcas are invisible to radars and the units on the surface, so if your enemy is not careful enough you can sneak one or two of these into his base and cause some havoc.
The main use case for those is taking down underwater metal extractors and trapping fleets, which don’t include proper anti-submarine units, like Destroyers.
Strategy Guides
Orca
is a possible counter for
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Orca
Build options
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Tech Level 3
No Tech Level 2 units available at this moment.