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Unit Balance Chart
Cortex
Armada
Counterpart
Armada
Cortex
Juno
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Anti Radar / Jammer / Minefield / ScoutSpam Weapon
stealth
Metal Cost
660
The amount of metal required to complete construction
Energy Cost
16000
The amount of energy required to complete construction
Buildtime
27700
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
2500
Health / Hitpoints of this units determines how tough it is
Sight Range
494
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
0
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
StarburstLauncher
DPS
1
Damage per second on average against default units
Weapon Range
32000
This is the maximum range of the weapon(s) of this unit
The Juno can build and stockpile anti-micro-electronics missiles. These will overload the most sensitive electronics and cause them to explode. Ticks, most radar- and jammer-units and mines have these sensitive electronics.
The missiles have to be launched manually, and the area of effect lasts around 25 seconds.
Use them to destroy minefields, scout spam, radar units, and jammer units.
Beware that friendly units within range can also be destroyed by these missiles. Some units with radar/jammer abilities have special Juno protected electronics, such as Spy-bots.
Strategy Guides
Juno
is a possible counter for
No items found.
Juno
Build options
No items found.
Related Guides
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.