cordoom

Balance chart

Bulwark

T2
Energy Weapon

Cost

Metal
3000
Metal needed to build this unit
energy
37000
Energy needed to build this unit
Build time
55200
Build time needed to build this unit

general stats

health
9400
Starting Hitpoints
sight
780
Sight range to spot enemy units
Radar
1200
Radar range
dps
1513
Max. damage per second for all weapons
range
950
Max. weapon range

Ordnance

Tachyon Laser Beam
800
750
DPS
Damage per second
6.00
reload
Extensive
Reload until next shot in seconds
4500
Alpha
Very Heavy
Damage per single shot
950
range
Weapon Range
12
AOE
Tiny
Area of Effect / Diameter of the explosion
Long-range g2g tachyon accelerator
Beam Laser
50
463
DPS
Damage per second
0.53
reload
Rapid
Reload until next shot in seconds
247
Alpha
Light
Damage per single shot
650
range
Weapon Range
12
AOE
Tiny
Area of Effect / Diameter of the explosion
High energy g2g laser
Beam Laser
10
300
DPS
Damage per second
0.27
reload
Rapid
Reload until next shot in seconds
2
Salvo
Burstfire per shot
40
Alpha
Tiny
Damage per single shot
370
range
Weapon Range
12
AOE
Tiny
Area of Effect / Diameter of the explosion
Light close-quarters g2g laser

Economy

1000
Energy Storage

Build options

No items found.

The Bulwark is a sturdy multi-weapon tower with three laser cannons of short to long range, allowing it to attack almost any target but truly long-range artillery. The main gun deals 4,500 damage every 6s, and its green and red lasers (247 and 40 damage respectively) can track enemies independently, letting it focus its power on dangerous foes. The Bulwark's generous damage and thick armor makes it an effective focal point against enemy pushes, but make sure to keep it well supported.

Excels at dealing with swarms, but its main gun can also outrange even Mausers and Sharpshooters.

When threatened, the Bulwark can be turned to the OFF state, causing it to retract its weapons and bunker down into its armored shell, nearly quadrupling its effective HP. This helps it survive concentrated fire until it can be repaired.

Consider using Dragon's Teeth or Fortification Walls to funnel enemies near the Bulwark so it can use its full damage output.

The Bulwark requires considerable amounts of energy to fire. Keep an eye on your stores.

Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units

Made in Webflow